Module |
|
Header |
/Engine/Source/Runtime/AIModule/Classes/Perception/PawnSensingComponent.h |
Include |
#include "Perception/PawnSensingComponent.h" |
Source |
/Engine/Source/Runtime/AIModule/Private/Perception/PawnSensingComponent.cpp |
Is the given actor our owner? Used to ensure that we are not trying to sense our self / our owner.