Module |
|
Header |
/Engine/Source/Runtime/AnimGraphRuntime/Public/KismetAnimationTypes.h |
Include |
#include "KismetAnimationTypes.h" |
struct FPositionHistory
An easing type defining how to ease float values. The FPositionHistory is a container to record position changes over time. This is used to calculate velocity of a bone, for example. The FPositionArray also tracks the last index used to allow for reuse of entries (instead of appending to the array all the time).