FLuminApplication

Lumin-specific application implementation.

Windows
MacOS
Linux

Inheritance Hierarchy

FAndroidApplication

FLuminApplication

References

Module

ApplicationCore

Header

/Engine/Source/Runtime/ApplicationCore/Public/Lumin/LuminApplication.h

Include

#include "Lumin/LuminApplication.h"

Syntax

class FLuminApplication : public FAndroidApplication

Remarks

Lumin-specific application implementation.

Variables

Name Description

Protected variable

TQueue< Deferre...

 

DeferredKeyEvents

Protected variable

MLInputKeyboard...

 

InputKeyboardCallbacks

Protected variable

MLHandle

 

InputTracker

Protected variable

uint32

 

ModifierMask

Constructors

Name Description

Public function

FLuminApplication()

Destructors

Name Description

Public function

~FLuminApplication()

Functions

Name Description

Public function

void

 

AddDeferredKeyEvent

(
    const DeferredKeyEvent& InDeferred...
)

Public function Static

FLuminApplic...

 

CreateLuminApplication()

Public function Const

const MLHand...

 

GetInputTracker()

Public function Const

FModifierKey...

 

GetModifierKeys()

Protected function

void

 

InitializeInputCallbacks()

Public function

void

 

Tick

(
    const float TimeDelta
)

GenericApplication.

Classes

Name

Description

Public class

DeferredKeyEvent

Key events come in on separate threads so we queue them up and process them on the main thread.

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