FDecodingSoundSource::IsReadyToInit

Queries if we're ready to initialize.

Windows
MacOS
Linux

References

Module

AudioMixer

Header

/Engine/Source/Runtime/AudioMixer/Public/SoundWaveDecoder.h

Include

#include "SoundWaveDecoder.h"

Source

/Engine/Source/Runtime/AudioMixer/Private/SoundWaveDecoder.cpp

Syntax

bool IsReadyToInit()

Remarks

Queries if we're ready to initialize.

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