| FSoundEffectSubmix | ||
| ISubmixBufferListener
|
Module |
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Header |
/Engine/Source/Runtime/AudioMixer/Classes/SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h |
Include |
#include "SubmixEffects/AudioMixerSubmixEffectDynamicsProcessor.h" |
class FSubmixEffectDynamicsProcessor :
public FSoundEffectSubmix,
public ISubmixBufferListener
Name | Description | ||
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AudioExternal |
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TArray< float > |
AudioInputFrame |
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TArray< float > |
AudioKeyFrame |
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TArray< float > |
AudioOutputFrame |
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bUseExternalSubmix |
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|
DeviceCreatedHandle |
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DeviceId |
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|
DynamicsProcessor |
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TWeakObjectPtr<... |
ExternalSubmix |
Name | Description | |
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FSubmixEffectDynamicsProcessor() |
Name | Description | |
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~FSubmixEffectDynamicsProcessor() |
Name | Description | ||
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|
Audio::FDevi... |
GetDeviceId() |
Gets the effect's deviceId that owns it. |
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OnNewDeviceCreated ( |
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SetExternalSubmix ( |
Name | Description | ||
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|
Init ( |
Called on an audio effect at initialization on audio thread before audio processing begins. |
|
|
OnProcessAudio ( |
Process the input block of audio. Called on audio render thread. |
Name | Description | ||
---|---|---|---|
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OnPresetChanged() |
Called when an audio effect preset is changed. |
Name | Description | ||
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OnNewSubmixBuffer ( |
Called when a new buffer has been rendered for a given submix |