| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/AugmentedReality/Public/ARBlueprintProxy.h |
Include |
#include "ARBlueprintProxy.h" |
class UARBaseAsyncTaskBlueprintProxy :
public UBlueprintAsyncActionBase,
public FTickableGameObject
Name | Description | ||
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TSharedPtr< FAR... |
AsyncTask |
The async task to check during Tick() |
Name | Description | |
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UARBaseAsyncTaskBlueprintProxy ( |
Name | Description | ||
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const TWeakP... |
GetARSystem() |
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RegisterAsARSystem ( |
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ReportFailure() |
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ReportSuccess() |
Name | Description | ||
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GetStatId() |
Return the stat id to use for this tickable |
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IsTickable() |
Virtual that can be overloaded by the inheriting class. |
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Tick ( |
Pure virtual that must be overloaded by the inheriting class. |
Name |
Description |
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RegisteredARSystem |