Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/NarrowPhase.h |
Include |
#include "Chaos/Collision/NarrowPhase.h" |
void GenerateCollisions
(
FCollisionConstraintsArray & NewConstraints,
FReal Dt,
TGeometryParticleHandle< FReal, 3 > * Particle0,
TGeometryParticleHandle< FReal, 3 > * Particle1,
const FReal CullDistance,
CollisionStats::FStatData & StatData
)
/param CullDistance The contact separation at which we ignore the constraint