FSyncCollisionReceiver

A synchronous collision receiver.

Windows
MacOS
Linux

References

Module

Chaos

Header

/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/CollisionReceiver.h

Include

#include "Chaos/Collision/CollisionReceiver.h"

Syntax

class FSyncCollisionReceiver

Remarks

A synchronous collision receiver. This immediately adds collisions to the container as they are received. /see FAsyncCollisionReceiver

Constructors

Name Description

Public function

FSyncCollisionReceiver

(
    FCollisionConstraints& InCollision...
)

Functions

Name Description

Public function

void

 

ProcessCollisions()

No-op

Public function

void

 

ReceiveCollisions

(
    const FCollisionConstraintsArray& ...
)

Called by a CollisionDetector (possibly in a task) when it finds collisions.

Typedefs

Name

Description

FCollisionConstraints

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss