| FImplicitObject::FindAllIntersectingObjects()
|
Module |
|
Header |
/Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/ImplicitObjectUnion.h |
Include |
#include "Chaos/ImplicitObjectUnion.h" |
Source |
/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/ImplicitObjectUnion.cpp |
virtual void FindAllIntersectingObjects
(
TArray< Pair< const FImplicitObject *, FRigidTransform3 >> & Out,
const TAABB< FReal, 3 > & LocalBounds
) const