| UClothingAssetBase::InvalidateCachedData()
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Module |
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Header |
/Engine/Source/Runtime/ClothingSystemRuntimeInterface/Public/ClothingAssetBase.h |
Include |
#include "ClothingAssetBase.h" |
virtual void InvalidateCachedData()
Called on the clothing asset when the base data (physical mesh etc.) has changed, so any intermediate generated data can be regenerated.