FStringTableEntry::Disown

Disown this string table entry.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Internationalization/StringTableCore.h

Include

#include "Internationalization/StringTableCore.h"

Source

/Engine/Source/Runtime/Core/Private/Internationalization/StringTableCore.cpp

Syntax

void Disown()

Remarks

Disown this string table entry. This is used to notify external code that has cached this entry that it needs to re-cache it from the string table

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss