Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
Include |
#include "Internationalization/TextLocalizationManager.h" |
Source |
/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
FString GetConfiguredGameLocalizationPreviewLanguage() const
Get the configured "preview language" setting used for the game localization preview (if any).