Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Internationalization/TextLocalizationManager.h |
Include |
#include "Internationalization/TextLocalizationManager.h" |
Source |
/Engine/Source/Runtime/Core/Private/Internationalization/TextLocalizationManager.cpp |
bool IsLocalizationLocked() const
Is the localization of this game currently locked? (ie, can it be edited in the UI?).