FEmbeddedCommunication::Init

Called early in UE4 lifecycle - RunOnGameThread can be called before this is called

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h

Include

#include "Misc/EmbeddedCommunication.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/EmbeddedCommunication.cpp

Syntax

static void Init()

Remarks

Called early in UE4 lifecycle - RunOnGameThread can be called before this is called

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