FEmbeddedCommunication::KeepAwake

Tell UE4 to stay awake (or allow it to sleep when nothing to do).

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h

Include

#include "Misc/EmbeddedCommunication.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/EmbeddedCommunication.cpp

Syntax

static void KeepAwake
(
    FName Requester,
    bool bNeedsRendering
)

Remarks

Tell UE4 to stay awake (or allow it to sleep when nothing to do). Repeated calls with the same Requester are allowed, but bNeedsRendering must match

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss