Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h |
Include |
#include "Misc/EmbeddedCommunication.h" |
Source |
/Engine/Source/Runtime/Core/Private/Misc/EmbeddedCommunication.cpp |
Tell UE4 to stay awake (or allow it to sleep when nothing to do). Repeated calls with the same Requester are allowed, but bNeedsRendering must match