FEmbeddedCommunication::RunOnGameThread

Queue up a function to call on game thread

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/EmbeddedCommunication.h

Include

#include "Misc/EmbeddedCommunication.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/EmbeddedCommunication.cpp

Syntax

static void RunOnGameThread
(
    int Priority,
    TFunction< void()> Lambda
)

Remarks

Queue up a function to call on game thread

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