FNameEntry::GetUnterminatedName

Copy unterminated name to TCHAR buffer without allocating.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h

Include

#include "UObject/NameTypes.h"

Source

/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp

Syntax

void GetUnterminatedName
(
    TCHAR * OutName,
    uint32 OutSize
) const

Remarks

Copy unterminated name to TCHAR buffer without allocating.

Parameters

Parameter

Description

OutSize

must be at least GetNameLength()

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss