FBlueprintSupport::IsInBlueprintPackage

Not a particularly fast function. Mostly intended for validation in debug builds.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintSupport.h

Include

#include "Blueprint/BlueprintSupport.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp

Syntax

static bool IsInBlueprintPackage
(
    UObject * LoadedObj
)

Remarks

Not a particularly fast function. Mostly intended for validation in debug builds.

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