FPropertyProxyArchive::FPropertyProxyArchive

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyProxyArchive.h

Include

#include "UObject/PropertyProxyArchive.h"

Syntax

FPropertyProxyArchive
(
    FArchive & InInnerArchive,
    int32 & InBytecodeIndex,
    UStruct * InContainer
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss