Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/UObject/Object.h |
Include |
#include "UObject/Object.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/Obj.cpp |
virtual bool IsNameStableForNetworking() const
IsNameStableForNetworking means an object can be referred to its path name (relative to outer) over the network