UScriptStruct::ICppStructOps::NetSerialize

Net serialize this structure

Windows
MacOS
Linux

Override Hierarchy

UScriptStruct::ICppStructOps::NetSerialize()

UScriptStruct::TCppStructOps::NetSerialize()

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h

Include

#include "UObject/Class.h"

Syntax

bool NetSerialize
(
    FArchive & Ar,
    class UPackageMap * Map,
    bool & bOutSuccess,
    void * Data
)

Remarks

Net serialize this structure

Returns

true if the struct was serialized, otherwise it will fall back to ordinary script struct net serialization

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss