SerializeTaggedProperties

Overload list

Windows
MacOS
Linux
Name Description

Public function Virtual Const

void

 

SerializeTaggedProperties

(
    FArchive& Ar,
    uint8* Data,
    UStruct* DefaultsStruct,
    uint8* Defaults,
    const UObject* BreakRecursionI...
)

Serializes list of properties, using property tags to handle mismatches

Public function Virtual Const

void

 

SerializeTaggedProperties

(
    FStructuredArchive::FSlot Slot,
    uint8* Data,
    UStruct* DefaultsStruct,
    uint8* Defaults,
    const UObject* BreakRecursionI...
)

Serializes list of properties, using property tags to handle mismatches

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss