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Header |
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Util.h |
Include |
#include "D3D12Util.h" |
class FD3D12BoundRenderTargets
Class for retrieving render targets currently bound to the device context.
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FD3D12BoundRenderTargets ( |
Initialization constructor: requires the state cache. |
Name | Description | |
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~FD3D12BoundRenderTargets() |
Destructor. |
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FD3D12DepthS... |
GetDepthStencilView() |
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GetNumActiveTargets() |
Accessors. |
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FD3D12Render... |
GetRenderTargetView ( |