References
Module
D3D12RHI
Header
/Engine/Source/Runtime/D3D12RHI/Public/D3D12Resources.h
Include
#include "D3D12Resources.h"
Syntax
void AsFastAllocation( FD3D12Resource * Resource, uint32 BufferSize, D3D12_GPU_VIRTUAL_ADDRESS GPUBase, void * CPUBase, uint64 Offset, bool bMultiFrame)