FNavigationBounds

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationTypes.h

Include

#include "AI/Navigation/NavigationTypes.h"

Syntax

struct FNavigationBounds

Variables

Name Description

Public variable

FBox

 

AreaBox

Public variable

TWeakObjectPtr<...

 

Level

Public variable

FNavAgentSelect...

 

SupportedAgents

Public variable

uint32

 

UniqueID

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FNavigationBounds& Other
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss