Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/Animation/AnimPhysicsSolver.h |
Include |
#include "Animation/AnimPhysicsSolver.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Animation/AnimPhysicsSolver.cpp |
static void ApplyImpulse
(
FAnimPhysRigidBody * InOutRigidBody,
const FVector & InWorldOrientedImpactPoint,
const FVector & InImpulse
)
Apply an impulse to a body
Parameter |
Description |
---|---|
InOutRigidBody |
Body to apply the impulse to |
InWorldOrientedImpactPoint |
Location of the impulse |
InImpulse |
Impulse to apply |