FAnimationStreamingManager::AddLevel

Adds a [ULevel](API\Runtime\Engine\Engine\ULevel) that has already prepared StreamingData to the streaming manager.

Windows
MacOS
Linux

Override Hierarchy

IStreamingManager::AddLevel()

FAnimationStreamingManager::AddLevel()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Animation/AnimationStreaming.h

Include

#include "Animation/AnimationStreaming.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimationStreaming.cpp

Syntax

virtual void AddLevel
(
    class ULevel * Level
)

Remarks

Adds a ULevel that has already prepared StreamingData to the streaming manager.

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