UAnimInstance::ParallelEvaluateAnimation

Perform evaluation. Can be called from worker threads.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Animation/AnimInstance.h

Include

#include "Animation/AnimInstance.h"

Source

/Engine/Source/Runtime/Engine/Private/Animation/AnimInstance.cpp

Syntax

void ParallelEvaluateAnimation
(
    bool bForceRefPose,
    const USkeletalMesh * InSkeletalMesh,
    FBlendedHeapCurve & OutCurve,
    FCompactPose & OutPose
)

Remarks

Perform evaluation. Can be called from worker threads.

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