UCameraAnimInst::SetCurrentTime

Jumps he camera anim to the given (unscaled) time.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Camera/CameraAnimInst.h

Include

#include "Camera/CameraAnimInst.h"

Source

/Engine/Source/Runtime/Engine/Private/Camera/CameraAnimInst.cpp

Syntax

void SetCurrentTime
(
    float NewTime
)

Remarks

Jumps he camera anim to the given (unscaled) time.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss