Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h |
Include |
#include "Camera/CameraShake.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Camera/CameraShake.cpp |
virtual void PlayShake
(
class APlayerCameraManager * Camera,
float Scale,
ECameraAnimPlaySpace::Type InPlaySpace,
FRotator UserPlaySpaceRot
)