Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Camera/CameraShake.h |
Include |
#include "Camera/CameraShake.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Camera/CameraShake.cpp |
void SetCurrentTimeAndApplyShake
(
float NewTime,
FMinimalViewInfo & POV
)
Sets current playback time and applies the shake (both oscillation and cameraanim) to the given POV.