| FActorComponentInstanceData
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Components/ChildActorComponent.h |
Include |
#include "Components/ChildActorComponent.h" |
struct FChildActorComponentInstanceData : public FSceneComponentInstanceData
Name | Description | ||
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AttachedActors |
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TSubclassOf< AA... |
ChildActorClass |
The class of the child actor when the instance data cache was stored. |
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ChildActorName |
The name of the spawned child actor so it (attempts to) remain constant across construction script reruns. |
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TSharedPtr< FCo... |
ComponentInstanceData |
The component instance data cache for the ChildActor spawned by this component. |
Name | Description | |
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FChildActorComponentInstanceData() |
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FChildActorComponentInstanceData ( |
Name | Description | |
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~FChildActorComponentInstanceData() |
Name | Description | ||
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AddReferencedObjects ( |
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ApplyToComponent ( |
Applies this component instance data to the supplied component |
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ContainsData() |
Determines if any instance data was actually saved. |