Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/StaticMeshComponent.h |
Include |
#include "Components/StaticMeshComponent.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Components/StaticMeshComponent.cpp |
void AddVertexColorData
(
const struct FStaticMeshComponentLODInfo & LODInfo,
uint32 LODIndex
)
Add vertex color data for a specified LOD before RerunConstructionScripts is called