| USceneComponent::PreFeatureLevelChange()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
Include |
#include "Components/SceneComponent.h" |
virtual void PreFeatureLevelChange
(
ERHIFeatureLevel::Type PendingFeatureLevel
)
Called to update any visuals needed for a feature level change