ULandscapeComponent::PreFeatureLevelChange

Called to update any visuals needed for a feature level change

Windows
MacOS
Linux

Override Hierarchy

USceneComponent::PreFeatureLevelChange()

ULandscapeComponent::PreFeatureLevelChange()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

virtual void PreFeatureLevelChange
(
    ERHIFeatureLevel::Type PendingFeatureLevel
)

Remarks

Called to update any visuals needed for a feature level change

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