GetSkinnedVertexPosition

Overload list

Windows
MacOS
Linux
Name Description

Public function Static

FVector

 

GetSkinnedVertexPosition

(
    USkinnedMeshComponent* Compone...,
    int32 VertexIndex,
    const FSkeletalMeshLODRenderData& ...,
    FSkinWeightVertexBuffer& SkinWeigh...
)

Simple, CPU evaluation of a vertex's skinned position (returned in component space)

Public function Static

FVector

 

GetSkinnedVertexPosition

(
    USkinnedMeshComponent* Compone...,
    int32 VertexIndex,
    const FSkeletalMeshLODRenderData& ...,
    FSkinWeightVertexBuffer& SkinWeigh...,
    TArray< FMatrix >& CachedRefToLoca...
)

Simple, CPU evaluation of a vertex's skinned position (returned in component space)

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