Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrimitiveDrawingUtils.cpp |
void DrawCone
(
class FPrimitiveDrawInterface * PDI,
const FMatrix & ConeToWorld,
float Angle1,
float Angle2,
uint32 NumSides,
bool bDrawSideLines,
const FLinearColor & SideLineColor,
const FMaterialRenderProxy * MaterialRenderProxy,
uint8 DepthPriority
)