Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/EditorFramework/AssetImportData.h |
Include |
#include "EditorFramework/AssetImportData.h" |
Source |
/Engine/Source/Runtime/Engine/Private/EditorFramework/AssetImportData.cpp |
static TOptional< FAssetImportInfo > FromJson
(
FString InJsonString
)
Attempt to parse an asset import structure from the specified json string.