| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/GeneratedMeshAreaLight.h |
Include |
#include "Engine/GeneratedMeshAreaLight.h" |
class AGeneratedMeshAreaLight : public ASpotLight
Implements a light that is created after a lighting build with Lightmass and handles mesh area light influence on dynamic objects.
Name | Description | |
---|---|---|
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AGeneratedMeshAreaLight ( |