AddInitialObjects

Overload list

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MacOS
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Name Description

Public function

void

 

AddInitialObjects

(
    UWorld*const World,
    const FName NetDriverName
)

Please use the AddInitialObjects which takes a net driver instead.

Public function

void

 

AddInitialObjects

(
    UWorld*const World,
    UNetDriver* NetDriver
)

Adds replicated actors in World to the internal set of replicated actors.

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