FSeamlessTravelHandler::SetPauseAtMidpoint

Turns on/off pausing after loading the transition map only valid during travel, before we've started loading the final destination

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

void SetPauseAtMidpoint
(
    bool bNowPaused
)

Remarks

Turns on/off pausing after loading the transition map only valid during travel, before we've started loading the final destination

Parameters

Parameter

Description

bNowPaused

whether the transition should now be paused

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