Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureStreamingTypes.h |
Include |
#include "Engine/TextureStreamingTypes.h" |
struct FStreamingRenderAssetPrimitiveInfo
Information about a streaming texture/mesh that a primitive uses for rendering.
Name | Description | ||
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uint32: 1 |
bAllowInvalidTexelFactorWhenUnregistered |
For mesh components, texel factors are their sphere bound diameters that are 0 when unregistered |
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Bounds |
The streaming bounds of the texture/mesh, usually the component material bounds. |
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PackedRelativeBox |
When non zero, this represents the relative box used to compute Bounds, using the component bounds as reference. |
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RenderAsset |
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float |
TexelFactor |
Name | Description | |
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FStreamingRenderAssetPrimitiveInfo() |
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FStreamingRenderAssetPrimitiveInfo ( |
Name | Description | ||
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CanBeStreamedByDistance ( |