FSubsurfaceProfileEntry

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MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SubsurfaceProfile.h

Include

#include "Engine/SubsurfaceProfile.h"

Syntax

struct FSubsurfaceProfileEntry

Variables

Name Description

Public variable

const USubsurfa...

 

Profile

0 if the entry can be reused or it's [0] which is used as default game thread pointer, do not dereference, only for comparison

Public variable

FSubsurfaceProf...

 

Settings

Constructors

Name Description

Public function

FSubsurfaceProfileEntry

(
    FSubsurfaceProfileStruct InSubsurfa...,
    const USubsurfaceProfile* InPr...
)

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