FAudioCommandFence::BeginFence

Adds a fence command to the audio command queue.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/AudioThread.h

Include

#include "AudioThread.h"

Source

/Engine/Source/Runtime/Engine/Private/AudioThread.cpp

Syntax

void BeginFence()

Remarks

Adds a fence command to the audio command queue. Conceptually, the pending fence count is incremented to reflect the pending fence command. Once the rendering thread has executed the fence command, it decrements the pending fence count.

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