Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/WorldCollision.h |
Include |
#include "WorldCollision.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp |
void Set
(
UWorld * World,
const FCollisionShape & InCollisionShape,
const FCollisionQueryParams & Param,
const struct FCollisionResponseParams & InResponseParam,
const struct FCollisionObjectQueryParams & InObjectQueryParam,
ECollisionChannel Channel,
uint32 InUserData,
int32 FrameCounter
)
Set functions for each Shape type