FBaseTraceDatum

Base Async Trace Data Struct for both overlap and trace

Windows
MacOS
Linux

Inheritance Hierarchy

FBaseTraceDatum

FOverlapDatum

FTraceDatum

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/WorldCollision.h

Include

#include "WorldCollision.h"

Syntax

struct FBaseTraceDatum

Remarks

Base Async Trace Data Struct for both overlap and trace

Contains basic data that will need for handling trace such as World, Collision parameters and so on.

Variables

Name Description

Public variable

FCollisionParam...

 

CollisionParams

Collection of collision parameters

Public variable

uint32

 

FrameNumber

Framecount when requested is made

Public variable

TWeakObjectPtr<...

 

PhysWorld

Physics World this trace will run in

Public variable

ECollisionChann...

 

TraceChannel

Collsion Trace Channel that this trace is running

Public variable

uint32

 

UserData

User data

Constructors

Name Description

Public function

FBaseTraceDatum()

Functions

Name Description

Public function

void

 

Set

(
    UWorld* World,
    const FCollisionShape& InCollision...,
    const FCollisionQueryParams& Param,
    const FCollisionResponseParams& In...,
    const FCollisionObjectQueryParams&...,
    ECollisionChannel Channel,
    uint32 InUserData,
    int32 FrameCounter
)

Set functions for each Shape type

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