Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/BufferVisualizationData.h |
Include |
#include "BufferVisualizationData.h" |
Source |
/Engine/Source/Runtime/Engine/Private/BufferVisualizationData.cpp |
UMaterialInterface * GetMaterial
(
FName InMaterialName
)
Get a named material from the available material map