FCanvasTileRendererItem::FRenderData::AddTile

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/CanvasTypes.h

Include

#include "CanvasTypes.h"

Syntax

int32 AddTile
(
    float X,
    float Y,
    float SizeX,
    float SizeY,
    float U,
    float V,
    float SizeU,
    float SizeV,
    FHitProxyId HitProxyId,
    FColor InColor
)

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