Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/CanvasTypes.h |
Include |
#include "CanvasTypes.h" |
int32 AddTile
(
float X,
float Y,
float SizeX,
float SizeY,
float U,
float V,
float SizeU,
float SizeV,
FHitProxyId HitProxyId,
FColor InColor
)