Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PhysicsPublic.h |
Include |
#include "PhysicsPublic.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp |
bool IsValidForNotify() const
Check that is is valid to call a notification for this entry. Looks at the IsPendingKill() flags on both Actors.