FCollisionNotifyInfo::IsValidForNotify

Check that is is valid to call a notification for this entry.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PhysicsPublic.h

Include

#include "PhysicsPublic.h"

Source

/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysUtils.cpp

Syntax

bool IsValidForNotify() const

Remarks

Check that is is valid to call a notification for this entry. Looks at the IsPendingKill() flags on both Actors.

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