Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/DistanceFieldAtlas.h |
Include |
#include "DistanceFieldAtlas.h" |
Source |
/Engine/Source/Runtime/Engine/Private/DistanceFieldAtlas.cpp |
void RemoveAllocation
(
FDistanceFieldVolumeTexture * Texture
)
Remove an allocation from the atlas. This must be done prior to deleting the FDistanceFieldVolumeTexture object.